Space Wolves vs Orks – 1850pts

Over the memorial day holiday I was able to get a game in against my friend Nick’s Orks.  My list was basically identical to this one that I posted last week with a slight shuffling around of the Scout’s power fist due to lacking the models.  Nick’s Orks consisted of the following (from memory and pics):

Weird Boy
7 Burna Boys
2 Mekboys
Trukk (Borrowed from some Boyz)

8 Lootas
1 Mekboy

4 Deffkoptas

18 Boyz + Nob
Warboss
Battlewagon

19 Boyz + Nob
Battlewagon

9 Nobs
Painboy
Trukk

Looted Wagon

We rolled for deployment and objective, ending up with Spearhead and Annihilation.  I won the roll-off and decided to go first.  One squad of Long Fangs took up a position on the hill, along with my two basic Wolf Guard squads.  My other Long Fangs were in the trees in the middle of my side.  The Thunderwolves were deployed as far forward as possible, with my other three Wolf Guard squads hanging out behind them.  My scouts were held in reserves to outflank.

Nick put the two Wagons and the Trukk full of Nobs right up front.  The Looted Wagon and the Lootas all hung out in the middle of his deployment with the Lootas on a hill.  The Burnas were behind a hill ready to jump into the waiting Trukk.  Nick scouted his Koptas to the right, and then failed to steal the initiative.

Turn 1:

Turn 1, shortly after deployment

In shooting I was able to kill half the Lootas and the Nobs’ Trukk with missile fire.  Then in assault, one group of Thunderwolves pounced on the Deffkoptas, dealing a few wounds.  The other squad of Wolves hit the Battle Wagon, and promptly blew it up.

Wolves make short work of the Battle Wagon

The Orks moved up, but didn’t do much for return shooting, just a few wounds on the Wolves with the Thunderhammer.

Turn 1 - Start of the second Assault Phase

In assault, the Boyz from the Wagon attacked the nearby Thunderwolves and managed to put a few wounds on them.  The other squad of Thunderwolves finished off the Deffkoptas.

Turn 1 - Boyz vs. Thunderwolves

Turn 2:

My scouts failed to show up on turn 2, and my shooting was relatively ineffective.  I was able to take out a few Nobs and immobilize the Burnas’ Trukk, though.  Logan moved up and decided to try punching the Battle Wagon, but only managed to immobilize it.

Turn 2 - Logan and company attack the Battle Wagon

In the assault with the Boyz and Thunderwolves, the Boys were able to slaughter two of the wolves, withe the wolves only killing a few orks in return.

Middle of Turn 2

On Nick’s turn, the Boyz in the Wagon jumped out and assaulted Logan, while the Nobs Waaagh’d forward and assaulted the two squads of Wolf Guard.  Logan put up a good fight, killing a few Orks, but then promptly took three Power Klaw attacks to the face from the Warboss and failed all of his saves.  The Wolf Guard fared a bit better in the two assaults.  The Thunderwolf with the Thunderhammer couldn’t stop the Orks from dragging him down finally.

Logan swarmed by Orks

Nobs vs. Wolf Guard

Turn 3:

Start of Turn 3

Things were heating up at this point.  My Scouts came in, and I decided to bring them up behind the Looted Wagon.  Sadly they were just over 6″ away, so their melta was less effective (not that it mattered since they missed both shots) and they couldn’t assault.  I should have brought them in behind the Burnas’ Trukk. I was able to get the Lootas to run off the table, though with some missile fire.

Thunderwolves join in the fun.

My remaining Thunderwolves attacked the Battle Wagon and the Boys, and managed to wreck the Wagon and killed a few boyz.  But the squad of Wolf Guard were lost in the battle, as were the Wolf Guard fighting the Nobs.

Thunderwolves clearing out the Boyz

Nick just moved away from the Scouts, and then moved the Nobs up closer to the Long Fangs in the trees.  In assault, the Warboss was able to kill one of the Tunderwolves, while the wolves cleared out all but one of his boyz.

Turn 4:

Start of Turn 4

The last couple turns were pretty uneventful.  Nick was able to move the Burnas up and lay waste to my scouts, and also got the Nobs into combat with the Long Fangs, killing them.  I wasn’t able to kill off enough Nobs with missiles.

The one epic battle left, was my lone Thunderwolf versus the Warboss.  I simply would not fail an invulnerable save on him.  I wasn’t doing much to the Warboss, either, but we were solidly locked in battle.

The final duel - Warboss vs Thunderwolf

End of the game on Turn 5

Stalemate

We called the game on turn 5, and we were tied up in killpoints.  The Warboss/Thunderwolf battle would have been the deciding point had either one of them fallen.

It was a very close game all the way.  I was able to get ahead early, but then lost a bit of momentum once the Orks were able to get into my lines.  I think Nick could have deployed the Lootas further back and spread them out more.  Losing half on the first turn hurt.  Also the Burnas could have been deployed closer.  They really didn’t do anything all game because they were stuck trudging across the board.  As for me, I shouldn’t have moved the two squads of Wolf Guard with the chainfists up as early.  They got hit by the Nobs and weren’t able to really do much.  I could have held them back a bit more and kept firing longer.  Also, the Scouts were just poorly played.  They needed to come into an area where I could guarantee a kill, rather than ending up doing nothing at all.

Overall it was a very fun game, and it definitely gave both of us some ideas on how to improve our forces.


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