Weekend Gaming: Agricola, Terra Mystica and Keyflower

OLYMPUS DIGITAL CAMERAJoe and Kevin joined us Friday night, and we kicked things off with Agricola using the Netherlands deck.  I had plans to use the  General so I didn’t need to worry about empty spaces, and the Match Maker to send off one of my workers on the last turn to get the extra items I needed.

I was forced to keep my empty area in the center, because I used a flower garden card that let Gina pick a space that must remain empty.  I did get everything else going, though, and was able to feed my family quite easily after scoring a huge load of grain from Joe’s Night Watch.

Speaking of Joe, he had the Monastic Vows occupation and decided to use that as much as possible.  He ended up with 11 Begging cards, but still did relatively well.  He played one silly occupation on the last turn that doubled his negative points, but without that he would have scored in the mid-thirties even with the begging cards.

I did end up winning, but it was pretty close with Kevin and Gina right behind me.

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Gina headed to bed, and Joe, Kevin and I played a game of Terra Mystica. I was playing as the Halflings, with Joe as the Witches and Kevin as the Alchemists.  I quickly upgraded my spades to decrease my terraforming cost.  I then quickly set to work expanding my empire.  Joe was working towards Temples, and Kevin had his own area in the upper left that he was building in.

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I managed to get one town completed rather quickly, and then I set out completing my second.  The cult track was getting rather crowded at the top, with Kevin climbing the Fire and Water tracks.  Joe had the Air track, while Joe and I were close on the Earth track.  I was able to build my Sanctuary and get three more points in Earth, pushing me to the top.

We were each able to construct two towns, and I was able to get a boat upgrade, netting me 12 total buildings in my empire.  Joe was actually able to complete three towns and had 13 buildings in his empire.  He took first for that and the Air cult, and Kevin had the Fire and Water.  The final score was close.  I won with 115, Joe had 109, and Kevin had 92.  Had Joe beaten me to the Earth cult, he would have won.

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Then on Saturday, Joe, Kevin, Tyrell, Jeff, Louis, Phil and I learned how to play Kevin’s new game, Keyflower.  Since it only had enough for six, Jeff opted to sit out.  It took us about 30 minutes to go over the rules, and then we were off.

I happened to have a bunch of blue workers, so I decided to keep that up. I was able to get a gold mine, and a stone mine that provided gold when upgraded.  From there, I focused on getting more and more gold.  In the Fall season, I managed to snatch a stone statue from Joe and won another tile that upgraded with Gold.  In the winter, I was able to collect my Jeweler tile, which doubled the value of my Gold.

With all of my tiles upgraded and a pile of Gold, I managed to score 70 points; enough for a win.  Louis was a close second with 64.  Definitely an enjoyable game that mixed a lot of neat functions like auctions and tile laying, and worker placement.

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Until next time, happy gaming!

2 Responses to “Weekend Gaming: Agricola, Terra Mystica and Keyflower”


  1. 1 ianthecool June 11, 2013 at 8:25 pm

    You guys play a lot of the same games…

  2. 2 Rkik June 11, 2013 at 8:57 pm

    hehe, yeah.

    We tend to get into a cycle of playing one or two games a over and over. Agricola is one of our favorites, and Terra Mystica has been a big hit with us, so we’ve been playing it a ton. I still have a bunch of games we’ve only played once or twice, and at least one game we’ve yet to play.


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