Archive for the 'Risk Legacy' Category

Risk Legacy: Game 8

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Risk Legacy: Game 7 (Spoilers)

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Risk Legacy: Game 6 (Spoilers)

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Risk Legacy: Games 4 & 5

Ryan, Louis, Joe and Phil came over last night for some more Risk Legacy action.  Joe won the roll to go first, and he took the Enclave of the Bear, denying me my preferred group.  I ended up taking the Saharan Republic and started out in Greenland.

I was able to move across the Northern US early and took Phil’s HQ in Japan, but then I slowed down a bit.  Joe attacked my HQ a few times from the US side, but never really threw enough resources at it to take it.  Louis and Ryan were battling in lower Aisa/Australia, and managed to weaken each other enough that I was able to make a small turn in for extra troops and march in to take Ryan’s base for the win.  As my reward, I created the major city of Cybertron in Greenland, and the others all created minor cities.  This caused the first pack of cards to be opened.

The rest of this post contains spoilers of what is in the packs, so click through to see more.

Risk Legacy: Games 2 & 3

Ryan, Louis, Joe, Phil and I got together for some more Risk Legacy last night.  In the first game, I was last to choose and ended up as the Enclave of the Bear again.  I decided to start down in Argentina, and on the first turn I reached out an attacked Joe’s HQ in Russia.  I had spread way too thin, though, and Louis was able to remove my control of South America, while Phil took Joe’s HQ.

Ryan had been sitting in Australia, attacking Joe and Louis now and then.  Eventually, though, he saw his chance when Phil left Joe’s HQ undefended and Louis had a hole in his defense.  Ryan was able to strike out and took both HQ’s in the same turn, winning the game.  He renamed Australia to Ryanpotemia.  For holding on, I decided to create the city of Cheeselandia in Western Europe, while Phil, Joe and Louis improved cards.

Ryan’s win

For the second game, I won the roll to go first and decided to stick with the Enclave, but started out in the Eastern US.  I was able to hold the lower US and part of South America, but Joe, Louis and Phil were encroaching from Asia, Europe and Africa, respectively.  Ryan was again in Ryanpotemia, striking at Joe occasionally.  Joe was able to score a couple of two-coin cards early on in attacks, so the turn before he was going to turn them in for 13 armies, I went on the offensive.  The Bears have the ability where if they roll three-of-a-kind on the attack dice, they wipe out everyone in the defending area.  I went for Joe’s HQ in Mongolia, but I only got two attacks before I was too weak to continue.

The next turn, Joe spent his cards for 13 armies and proceeded to roll through me and Louis for the win.  He chose to create the major city of Unpronounceable, Venezuela as his reward.  Louis created Beervana in Northern Europe and Phil, Ryan and I improved cards.

It’s definitely getting interesting, and we’ll likely open up the first pack of cards in the next game or so.

Until next time, happy gaming!

Risk Legacy: Game 1

Ryan, Louis, Joe, Phil and I started our Risk: Legacy campaign last night.  I took the Enclave of the Bear with the ability to wipe out an entire area if I roll three-of-a-kind and started out down in Australia.  Phil had the Khan Industries and started in Japan.  Louis started in Argentina with the Die Mechaniker.  Joe took Europe with Imperial Balkania and Ryan held Canada with the Saharan Republic.

Things started off badly for me when Phil marched down from Japan and stomped on my bears with his mechs.  I was then unable to retake much more, so I was pretty much out at that point.  The game didn’t go much longer, though. While Ryan and Louis were fighting in Central America and Joe was spreading across Europe and Africa, Phil was able to get a couple cards and boost his army.  He then marched across Canada, taking Ryan’s headquarters and into Great Britain, claiming Joe’s headquarters for the win.

So Phil won the first round and created a major city in Japan called Takahara Corp.  I created The Fang in Western Australia, Ryan named Nowhere, Alberta and Louis created Rio de Luis in Brazil.  Joe decided not to make a city and just improved the card for South Africa.

So far it’s been fun, and we’ll see how it goes over the next 14 games.

Happy gaming!


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