Posts Tagged 'Dominion'



Weekend Gaming: Out of Town

I spent Friday night with my friend Nick while our wives were out seeing a musical.  We spent most of the night playing Dominion: Hinterlands.  I think we managed to play six games in the few hours we had.  The games were pretty evenly split between the two of us.  As far as strategy went, Nick favored the Embassy and Tunnels when they were available to fill his deck with gold.  I tended to try more efficient routes, though Hinterlands didn’t provide a lot of opportunity to trash cards.

In one attempt I tried to use Farmland to trade gold for Provinces.  It was working alright, but I the stack of Farmlands ran out before the Provinces.  I wasn’t able to get the money to buy the last two Provinces, and Nick was.  In another game, I pushed a very strong Scheme, Highway, Develop strategy which allowed for cheap Provinces and trading copper for much better cards.

After the girls returned home, we all played a “quick” game of Euchre.  It started off strongly in Nick’s favor, but things turned toward the end.  Gina and I caught up, and went into the final hand each withing 2-3 points of the win.  Gina had bid three, and I had a change for a no-trump hand, so I took it for five.  It was a long-shot, though, and Gina had the cards to stop me.  She ended up taking enough tricks to put it all away.

On Saturday, Gina and I were both too tired for anything major after staying up way too late on Friday and then having to drive home.  We did get in a game of Agricola, though, using the Komplex deck.  I had a set of cards that really favored animals and gathering Wood.  I was able to build my family rather quickly and then get to a stone house, but wasn’t able to leverage the animals as well.  Gina was focusing on the animals as well, which hampered me a bit.  She did fill out her family, but not as quickly, which was surprising as she had the Wetnurse available.  The game ended with 30 points for her and 47 for me.

Until next time, happy gaming!

Weekend Gaming: New Games!

For Father’s day, my lovely wife was kind enough to order me Castles of Burgundy, Hawaii, Navegador and Agricola.  They all arrived on Wednesday, and we tried Castles of Burgundy first with Joe and Ryan.  Not much to say about the game yet, but it was fun.  It took a bit longer to learn than expected, but once we got into the game, things flowed pretty smoothly.

Then Saturday afternoon, my wife and I sat down to learn Navegador.  Navegador has a unique action mechanic where the players travel around a circular rondel that has eight actions.  Each turn, the player’s token must move clockwise around the rondel and can take any of the next three actions for free, and if they wanted to move further, they need to pay.  It makes planning future turns interesting.

The game itself was pretty fun.  Lots of things going on between the market interactions and the exploration of new colonies.  I ended up investing heavily into sugar and spice colonies, with bonus points for the number of colonies I had.  Gina was using factories to process sugar, so we managed to keep the prices of sugar fluctuating so we would bot maximize our profit.  I had also explored a bunch, so that netted me a bunch of end game points.  Gina was able to get quite a bit from her factories, but my exploration and colonies were enough to push me into the lead.

That evening, Ryan, Brian, Louis, Joe and Kevin joined us for games.  It was Brian’s first time playing many of the games, so we started off with two games of 7 Wonders.  In both games I invested heavily into Science.  In the first one, I did well, but I was just short of being able to play the Science Guild, which would have been a significant improvement.  As it was, I ended up one point shy of Joe in the final tally.  In the second game, I was playing Halicarnassus and I was able to search the discards for two additional science cards.  I also received the Science Guild in my Age 3 hand again, and this time I was able to play it.  With that, I was able to get three of each science for 48 points just from science.  That wasn’t enough, though, as I only had seven other points.  Gina managed to trounce us all, as Joe and I hadn’t built any military, so she was able to get 18 military points from a single card.  She managed to score a whopping 67 points.

We then split into two groups and managed to play two games  at the same table.  Kevin, Brian and I played Dominion while the others played Eminent Domain.  Kevin managed to win both games of Dominion, though in the second game with the Big Money set I had a very efficient deck using Chapels, Labs and an Adventurer to pick up nearly a Province a turn once I got it rolling.  Sadly I had one dead turn, and ended up a Province behind Kevin at the end.

We regrouped for Shadows over Camelot after that.  Brian and I ended up as the traitors, and both of us were playing too subtly.  Most of them managed to bum rush the Grail quest and actually complete it, while Joe and Kevin fought the Picts twice for wins.  There were 5 white swords on the table before a single black sword was seen.  My only hope was that they had been putting a bunch of Catapults early to try and accuse people before there were any white swords.

We managed to get within two catapults, but it wasn’t to be.  After winning the Excaliber quest, I took a bunch of the Fight Cards to “fight” the catapults, but then left Camelot basically revealing myself.  Joe accused me, correctly, and that pretty much ended the game.  On Brian’s turn, the last black sword was added to the table, and it was a 8-4, but since Brian was a traitor, two white swords flipped to make it a 6-6 tie.  Ryan had played a white card earlier, though, that allowed the Knights to win a tie, so the good guys ended up winning.

Keeping with that theme, we finished the night off with a rousing game of Monty Python Fluxx, which was won by Kevin scoring the Cheeseshop Goal.

On Sunday, Joe and Ryan joined me to learn Hawaii.  Joe was had two large villages with lots of fruit in one and hula girls in both.  Ryan was scoring a bunch of points during the game with fishing huts and ended the game with two moderate villages with Kahunas.  I focused on Kahunas and Tikis after getting some boats to get islands and the god that allowed me to move anywhere for one foot.  I was able to maximize my Kahunas and Tikis to score all of my villages for a whopping 63 points in the end game scoring.  This launched me into first place for the win.

The game was a lot of fun, and played very quickly.  It only lasts five rounds, so there is a push to get a lot done in a short period of time.  We were just getting things figured out when the last turn rolled around.  I am definitely looking forward to playing this one again.

Until next time, happy gaming!

Weekend Gaming: Mother’s Day!

Happy late Mother’s Day to all the moms out there!

On Saturday, Louis, Kevin, Ryan and Dana joined us for games.  While we were waiting for Dana to show up, we played a game of Dominion using a random set of cards from Dominion, Intrigue and Prosperity.  I was able to us a Chapel to basically trash my entire deck and then build it back up with Quarries and a Workshop.  I was able to build a very efficient engine with Festivals, Cities and Conspirators, and finished the game buying up three Colonies and a Duchy over the last three turns for the win.

Then we broke out 7 Wonders, and I was doing alright, but had spent a bit too much on resources early.  That was necessary, though, as Ryan was to my right and hadn’t grabbed any resources.  That plan didn’t work out too well, as he ended up in last place, while Louis had a nicely balanced kingdom for the win.

Next up was Acquire.  We had taken my in-law’s copy of the game that is about 40 years old last time we visited them.  I had to buy some replacement stock cards on Ebay, but otherwise the game was wonderfully intact.  Conversations were flowing pretty well at this point of the evening, and I wasn’t really paying attention to how the stocks were being distributed.  I ended up with a majority share in the second largest company at the end, but it was Dana who managed to run away with the lead by holding large shares in the two largest end game companies.

Ryan, Louis, Kevin and I decided to play some Nightfall: Martial Law, and while I won, it was a very odd game.  I was able to get a combo where I could exile the top card from everyone’s deck.  I did this three times, and each time I got one of the cards that Ryan had bought.  This meant that after he had played out all of the starter deck cards, he only had 3 cards total left in his deck.

We finished up the night with two games of Monty Python Fluxx, which were both won by Louis.

On Sunday evening, Gina and I played a couple games of Ticket to Ride: Europe with the Big Cities expansion cards.  We each won a game, but the Big Cities cards definitely made the games interesting.  Because everyone is making connections to the same cities, there is a lot more conflict for the routes and more opportunities to use the Stations.  It also means that once you connect a few of the major cities, there is a very good chance that drawing more routes will provide routes that you have already completed, making for a very high scoring game.  The first game Gina won with 13 completed routes and a score of about 190.  I won the second with 18! competed routes and a score of 220.

Until next time, happy gaming!

Weekend Gaming: Agricola

Joe, Phil and Kevin joined us on Saturday night and brought Agricola with them.  I started the game and the first thing I noticed in my hand was that I had three occupations and two minor improvements that would help in building to stone rooms.  So that was my plan going in.  My mistake, though, was that I didn’t have a good idea on how I was going to get food for my family.  I ended up getting a cooking fire and cooking some animals for food.  As for my house plans, I had discounts to renovating to stone and I could go straight from wood to stone.  I ended up building two rooms and then renovating, but I should have built a lot more, since I had a tough time getting the stone to build any more rooms.  I ended up in third place, mostly due to bonuses and my house, but it also helped that I had an occupation that prevented me from losing a bunch of points for things I didn’t have at the end.  It was a better game that I’ve had in the past, but my plan was definitely flawed.

The second game of the night was Puerto Rico.  I was heading for a strong builder strategy, but I started out with very little to sell.  It took me a few turns to get coffee production going, but I did alright selling indigo for the first few turns.  Eventually I was able to fill the bottom part of my island and get four quarries for the discounts.  I picked up two of the large buildings, and finished the game with 10 shipping points and another 35 from my buildings for 45 points and first place.

We finished up the night with a couple games of Dominion Intrigue.  The first set had both the Swindler and the Sabateur and it ended pretty badly for everyone.  I had a whopping zero points, and Joe won with 15 or so.  Phil and Kevin took off at that point and so Joe, Gina and I played another round.  I was able to use Scouts and Wishing Wells to setup a pretty strong engine, though it was interrupted periodically by Gina’s Masquerades.  I was able to pull in the last Province to end the game, which was good because up to that point Joe and I were tied.  Had I not picked up that Province he would have.

Until next time, happy gaming.

Weekend Gaming: Jet Lag

I got home from Paris Friday evening, and  crashed pretty hard after spending 20+ hours in airports and on planes.

Joe and Britta joined us Saturday night, and none of use were up for learning a new game, so we broke out some Dominion.  We played the Lucky 7’s setup from the Prosperity and Intrigue sets.  I had a terrible time getting anything going, while Joe and Britta were cruising along pretty well.  We all thought Joe had the game well in hand, as he had bought a couple Colonies, but Britta actually managed to overtake him by buying a bunch of Provinces.

Ryan showed up at this point, and we played some 7 Wonders.  Again I was having a tough time doing anything, and finished the game in last place.  Britta and Joe both did very well, and Joe ended up winning by a point.

After that, Britta called it a night, so we played some Princes of Florence.  I was able to get a strong setup needing only the large buildings to do my works.  I was also able to pick up a couple of Recruiting cards to get the others that I needed.  I spent the last two rounds just playing Works, which was enough to put me in first.  It was close, though, as Gina picked up 18 points with a single work using Bonus cards, and Joe had 3 Prestige cards for 21 points.  I ended up winning by only a couple points.

We finished up the night with a couple games of Euchre.  I had to teach the game to Ryan and Joe, but they caught on pretty quickly.  Both games were surprisingly quick.  I was getting very lucky hands and managed to get a couple of 6 point hands in each game, and managed to win both.

Overall it was a nice relaxing weekend, and I’m very happy to be home.  Until next time, happy gaming.

Weekend Gaming: New Game Weekend!

I hope everyone had a good 4th of July, even if it wasn’t a holiday.

Due to the 4th falling on a Monday, I had both Monday and Tuesday off of work, so I had plenty of time this weekend for games, barbeques and home improvements.

On Friday night we had Louis, Kevin and Ryan over and started the night off with a couple games of 7 Wonders.  Gina and I had played a couple hands of the two player variant earlier in the week, so we were pretty familiar with how things worked.  The first game, though, was taken by Ryan.  He had ton of military and civilian structures and no competition on the military front.  He also managed to snag the Guild that provides bonus points for the number of defeat tokens his neighbors had, so that just boosted his score further.

I was able to win the second game with a much more balanced setup.  I only won military victories in the second age, but I had a bunch of science points and points from my wonder to squeeze past Kevin for a one point victory.

Kevin managed to take the last game, again with a pretty heavy military strategy that he decided to try after basically ignoring military all night.

After that, we played a game of Race for the Galaxy (with the expansions), which Ryan had brought over.  Gina and I hadn’t played it in ages, and it was only our third play through.  I started off the game with a planet that provided me with some military bonus, along with some military worlds in my hand.  I decided to stick with that strategy, and it worked out quite well for me.  I was getting to draw 5 to 7 cards each explore phase due to some bonuses and was able to really dig for the military cards.  I didn’t need cards to pay resource prices, typically, so I could pretty much ignore the Consume and Processing phases.  And I had a bonus card in the Rebel Alliance that gave me some significant military power.  I was able to build to 15 settlements and developments (needing 14 to end the game due to the Rebel Alliance).  This gave me a ton of points at the end of the game, placing me well in the lead.

After spending the day putting in some new hardwood flooring in my entryway on Saturday, I was ready for some games that evening.  The group was the same as Friday but with the addition of Joe.  We started off with another round of 7 Wonders.  This one was a little goofy because there was an alternating pattern of military power.  Joe, Kevin and I all had some military power, while Gina, Louis and Ryan had very little, if any.  The people with no military, though, were sitting between those who did, so Joe, Kevin and I were all able to max out our military points.  Ryan was going hard into Science, and Louis had a lot of Civilian points.  Gina had a bit of everything, with a heavy focus on Guilds at the end.  I can’t honestly recall exactly who ended up winning, but I know it was one of the closest games yet.

Next, we went about learning to play Ryan’s new game, Nightfall.  The game itself is a deck building game like Dominion, but instead of building a kingdom, you’re building an army of werewolves, vampires and zombies to attack your neighbors.  It’s pretty cool.  The biggest issue we had learning is that we missed the rule about discarding cards for influence.  Like Dominion, there are cards available to buy.  You need influence to do this, and you only get two influence per turn, while most cards cost three or four.  So the first few turns were painfully slow.  We finally figured out that you can discard cards from your hand for more influence, and then we were finally able to get some better cards into our decks.  It was a fun game, but learning it was a bit painful.

We finished off the night with a game of Dominion, using the new Cornucopia set.  We combined the Intrigue and Cornucopia sets to play the Spice of Life setup.  I’m not sure if it was the lack or buys available, the Young Witch passing out Curses, or a lack of money in general, but the game seemed to drag on a bit.  No Tournaments were won, and while I was able to grab a couple Fairgrounds, I wasn’t quite able to push them to 6 points.  I think Kevin or Ryan ended up winning, but it was a pretty low scoring game.

Sunday was just spend finishing up some projects and playing some video games.  But then on Monday, we spent all afternoon and into the evening barbequing and gaming.  Ryan, Louis, Kevin, Joe, and Dana all joined us.  Ryan, Louis, Joe, Kevin and I played a game of Nightfall before dinner.  Knowing the rules and such made for a much smoother game.  I was trying to get a direct damage and unblockable monster combo going, but it didn’t work as well as I’d like, plus it let Louis combo a card that could mess my stuff up, so I wasn’t having much luck getting anything going.  Luckily I wasn’t looking like much of a threat, so while I took a beating early, I was ignored late in the game and finished up with the least Wounds for the win.

After a dinner of brats and burgers, we played some Princes of Florence.  Louis and I were able to trade some works back and forth, but I messed up in the auctioning and bought the wrong thing one turn.  I’m not sure it was a huge factor, but it did mess up my flow.  Ryan was able to build up a ton of building with his three builders, but Louis ended up winning, with me in second and Joe a close third after getting about 20 points just from Prestige cards.

That was all for this weekend.  Plenty of new games and lots of fun.  I will try and get reviews of 7 Wonders and Nightfall up later this week.  Both games were a lot of fun, and 7 Wonders was definitely a hit with the group.

Until next time, happy gaming!

Weekend Gaming: Father’s Day!

The gaming started Saturday night with Joe, Phil, Kevin joining us.  Phil brought along his copy of Agricola at my request.  I hadn’t played the game in quite a while, and this would be only my second time playing.  In Agicola you take the role of a farmer trying to build the best farm over the course of 14 turns.  Each turn you have a number of actions equal to the number of people in your family.  You can grow you family, but you need to build a bigger house first, plus every few turns there will be a harvest, and at that point you need to ensure that you have enough food to feed your family.  Food and points are acquired through growing wheat and vegetables for cooking, or by raising various animals.  There are a ton of things you can do each turn, along with bonuses supplied by a random hand of cards dealt at the beginning of the game.

In my game, I was dealt a hand with a few cards that gave me bonuses for planting and harvesting wheat and vegetables.  I didn’t own any livestock until the very end of the game.  I was able to easily produce enough food that way to feed my family, but the work was a bit time consuming and I wasn’t able to put enough effort into upgrading my house or really expanding my family.  I had a strong game from that, but without the big bonus from my house, I wasn’t able to get enough points for the win.  Kevin ended up focusing heavily on building his house and family and then grabbed a bunch of sheep late in the game which propelled him into the lead.  It really is an interesting game with a lot of strategic depth.  There is a nice variety to the actions so that it doesn’t get too stale.

Louis had joined us part way through Agricola, so we launched into a six player game of Acquire.  I was able to get into a large company early this time, but it grew very quickly, and I was tapped out of cash fairly early on.  Luckily, I was able to sneak in a couple of smaller mergers with Phil’s help that provided me some liquidity.  It was not enough, though, as at the end of the game there were three large companies, and I only held an interest in one of them.  I placed a close third, but Phil and Kevin were neck-and-neck for first place with Kevin eeking out the win by $400.

We finished up the night as usual with a couple games of Dominion.  In the first set, I was able to quickly setup my deck with a Chapel and a Vault.  This allowed me to pare down my deck to the bare essentials.  i then added in some Mining Villages for extra actions, and an Expand.  These allowed me to quickly more my money up to Platinum and start buying Colonies.  I was buying them up almost every turn until they ran out.  This is when I made the mistake of getting complacent.  I stared buying action cards to try and end the game quickly, rather than buy more points.  I was worried that my wife, who had started buying a lot of Provinces, would catch me.  Little did I realize that Joe had nearly as many Colonies as I did, along with a few provinces.  At the end of the game, I had an even 60 points, while he had 68.

The second set was rather annoying.  My wife and Kevin were able to get Torturers early, and were annoying the rest of us.  In retaliation, Joe and I bought into them late with some extra buys allowing us to grab a bunch at once.  At this point both of us had decent engines running with Cities and Grand Markets allowing extra actions and draws.  We were regularly playing out our entire decks forcing everyone at the to either take Curses or Discard their entire hand.  I finally decided to put the game out of its misery by emptying one of the action piles rather than buy more points.  Sadly, it tended to make things worse, because most of the people at the table had been taking Curses rather than discard because they expected to get another turn.  It was an interesting set, but with no way to really counteract the Curses or discard mechanic it just became annoying when they happened repeatedly.

On Sunday, Phil’s daughter was getting baptized so we spent part of the day over at their place.  It was a nice way to celebrate Father’s Day and we were able to get in a game of Railways of the Western US as well.  Joe was able to get a bunch of the early bonuses and also monopolize the West Coast.  I could have countered that, but I was too focused on trying to complete my Baron (San Fransisco to Demming) an the San Fran to Promontory route.  Phil was controlling the lower Midwest with a couple long routes and some well placed hotels, while my wife had the Eastern edge of the Rockies in her control.  Jaime was building in the Northwestern Rockies getting points in Salt Lake City and Butte.  I was able to complete the Golden Spike bonus for building from Omaha to San Fransisco, but it was only after taking on way too much debt and basically conceding the game to Joe.  he had been making long shipments all along the west coast, and won by a sizable margin.

Overall it was a very nice, relaxing weekend.  Happy Gaming!

Weekend Gaming: Acquisitions

On Saturday, Joe, Ryan, Kevin, and Phil joined us for some gaming.  We started the night off with some Acquire, which I hadn’t played in quite some time.  I was able to start off decently, creating a couple companies.  I fell behind, though, when I neglected one of my companies, and focused on the wrong one of my companies.  I was able to make a decent profit holding on to the top position in two of the larger companies that merged prior to the end of the game, but I had no holding in the largest company at the end of the game.  My wife was just able to overcome my profits with her proceeds from that stock at the end.

Next up was a game of Railways of the Eastern US.  I had actually planned to play Railways of the Western US, but I had grabbed the wrong board.  So we played Eastern with the rotating city tiles from the Western US game.  We placed the rotating demands on Chicago, New York, Charleston,  Pittsburgh and New Orleans.  The biggest difference between the two games was made apparent from the first turn, when in the initial batch of cards, four Service Bounties and a Railroad Executive (allows a player to take two actions instead of one on that turn) showed up.  Joe took a significant amount of debt, but he was able to win the first turn and secured two of the Service Bounties to immediately jump to an 11 point lead.  Phil and I were able to get the other two Service Bounties, while Ryan went for the Passenger Lines bonus initially.  After a few turns, he decided to go for the Major Line from Richmond to Atlanta for the bigger points instead.  This allowed Joe to get the Passenger Lines bonus.  At this point I was working around the Chicago area, due to my Baron giving bonus points for connections into Chicago along with there being a lot of red cubes in the area.  I was able to get the Hotel Chicago early, and that provided a good number of points from everyone shipping there.  I was also able to get the New York to Kansas City major line for 20 points.  Sadly I was forced to do this a turn earlier than I wanted, giving me a bit more debt.  In the end, I wasn’t quite able to catch Joe.  I only got four points for my Baron, and had a bit more debt than he did.  It ended up being a very close game, that really highlighted the differences between the Eastern and Western games.

As an afterthought, I will say that the rotating demands really made a difference.  Chicago was a lot more useful with the ability to ship different colors there.  New Orleans was also a more viable destinations.  The other locations didn’t get as much use, due to there being more cities of different colors within a close proximity.

We followed that up with a couple games of Dominion.  The first included a Witch with no defenses, so we ended up with a lot of extra cards in our decks, and no one could really get anything going.  I ended up with negative points, and Kevin managed to sneak out a win, buying up a bunch of Estates and Duchies while no one was looking.  The second game was a bit more reasonable, but I wasn’t able to get much rolling.  I was blowing away my copper with Loans and Mines, but I wasn’t replacing them fast enough.  I was eventually able to get into a good engine, but it was too late, as Joe was able to get things rolling with Laboratories and Conspirators and bought up a bunch of Provinces.

Overall it was a fun night with some close games.  Until next time, happy gaming!

Weekend Gaming: Go West!

Image used from Board Game Geeks

With some of the birthday money I received this year, I went and ordered a copy of the Railways of the Western U.S. expansion for Railways of the World.  If you have been a regular follower here, you’ve probably noticed that Railways of  the World has become a very frequent fixture on our game table.  So it was definitely time to add some variety with a new map.

We had six of us playing on Saturday, with Phil, Ryan, Louis, and Kevin joining my wife and I.  The game got off to a pretty quick start, with three relatively easy service bounties available.  I wasn’t willing to start the game with a ton of debt, so I was not able to cash in on any and just started to make deliveries along the West Coast while going for the Tacoma to L.A. major Line.  Ryan was making deliveries in the Montana region along with Louis, while Kevin and Phil were dedicated to the southern and eastern portions of the map.  Gina running straight through the middle with the major line from San Francisco to Promontory.  Louis ended up with the best plans and was able to make quite a few 5 point deliveries through the Midwest, which really helped his score.  I was able to get a few 7 point deliveries going using some Fuel Depots, but they were slow going, and I started them too late to really cash in on them.  I finished the game in second, just 6 points behind Louis.

It was fun playing a new map, and definitely threw a wrench into our plans.  Two things really stood out to me.  The first was that we ha an inordinate number of cities that were filled with goods of that color (i.e. a blue city filled with blue cubes) and that couldn’t be delivered anywhere nearby.  Louis was able to get a bigger train fastest and deliver some of those, but the rest of us hadn’t planned well enough.  The other was that outside of the first turn, there were no Service Bounties available.  Nothing came up out of the Operations Cards deck, and since there is no Railways Executive card in this expansion, there wasn’t an incentive to really bid much on the turn auction.  Most auctions were won for 1-2 thousand.  Other than those oddities, the game definitely seemed more balanced than Eastern US.  There are a lot of mountains in the West, keeping track prices high, plus the bonuses available aren’t worth as many points and are typically harder to get.  This kept the scores lower and reduced the available money.  No one person was really able to jump out to an early lead and dominate.

After that, we played a couple games of Dominion.  The first was pretty weak, with no extra actions, but a lot of buys.  Kevin was able to get the most consistent deck and was able to grab a couple extra Duchies, beating me for the win.  the second game, though, was quite entertaining.  First off was the matter of deciding what Kingdom cards to use.  Since we had 6 people, we selected 4 random cards from the deck, coming up with the Counting House, City, Adventurer and Bishop.  Then each person selected on card in secret.  I selected the Loan, Phil the Thief, Kevin a Forge, Ryan the Remodel, Gina the Goons and Louis the Mountebank.  It was an interesting way of doing it, though I know a couple people had regrets once they saw what others picked.  The game started off with the Thieves selling like hotcakes.  I was able to get 4 of them, and for the first few rounds it was impossible to go a full round without someone playing a Thief.  Eventually I was able to get 5 coins into my hand and picked up a Counting House, and that was it for me.  Between the Thieves, Loans, and a couple others playing Mountebanks, I was able to get a ton of copper into my deck.  I also go lucky and would typically draw one of my Counting Houses about halfway through my deck and thus was able to gather up a bunch of copper out of my discard pile to buy Colonies.  I was able to do this at least three times.  Phil, on the other hand, was trying essentially the same thing, but he’d invariably draw his Counting House early on, and was unable to really get enough to buy the big points.  Kevin was hitting the Cities hard, and getting quite a bit of money and points that way, but I was able to get my combo off enough times to take the game by about 10 points, even with a Province and an Estate being nullified by Curse cards.

We finished up the night with a game of Monty Python Fluxx just to wind down for the evening.  It was a good night of gaming, and fun was had by all.

Happy gaming!

Weekend Gaming: Zombies!

Friday started off with a couple games of Dominion before everyone showed up.  Both games has a lot of Curses flying around, but strangely only one or two people were giving out the curses, so the scores did get a bit lopsided.  The second game was the worst, with Ryan getting a good combo of Laboratories and Witches to pretty consistently give out a curse each turn, while also piling up enough money for some big points.  The Joe and I were using Remodels and Forges to try and deal with the Curses, but it still ended up being pretty one sided in Ryan’s favor.  The other cards in that set were the Worker’s Village, Bureaucrat, Contraband,  Quarry, Ironworks, and Talisman.

After that, we played some Railways of the Eastern US.  Joe made a comment about halfway through the game that he could tell that people are learning the tricks, because everyone was going for bonuses.  In fact, Phil and I were the only two people that weren’t able to grab bonus points within the first few turns.  In may case it was only because I wasn’t willing to spend a ton of money to get the first turn from Ryan, and some tricky track laying by Joe.  Joe and I were fighting for the South Eastern portion, Phil, Gina and Joe had the Northeast, while Kevin and Ryan were in the center.  Eventually I was able to get something going in the Midwest, but at that point I wasn’t able to ship consistently and Joe had pulled into a decent lead with a good number of 4-5 link shipments.  Overall it was a very competitive game, and it was neat to see everyone fighting for the bonuses early without any one played jumping out to a huge lead.

Saturday was Phil’s birthday, so he held a Zombie Survivor themed party in the afternoon/evening.  It wall started out with a photo scavenger hunt through town trying to get pictures of various zombie and non-zombie things (make-shift weapons, snowman, VW Bug, a Mall, things you’d miss after the apocalypse, etc).  My team, which consisted of Gina, Ryan, Joe, Jaime and myself, managed to win the day thanks to the fact that Joe had a bunch of the items at his house, and were we made sure to get as many people in each picture for bonus points.  Then after dinner, Phil setup a zombie adventure game in his house.  Each room was a different store in a mall, and the players needed to collect various items before they could try and escape.  All the while, the zombies would randomly attack the rooms.  So we ran around in the dark with flashlights trying to avoid the zombies and get out.  I could have saved myself early, but I ended up losing a lot of items to save Gina.  My kids loved it, and it was a lot of fun for everyone involved.

In the end, it was a very crazy weekend.  Happy gaming!


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