Posts Tagged 'Keyflower'

Weekend Gaming: Lords of Keyflower

OLYMPUS DIGITAL CAMERAWe had Dana, Louis, and Kevin over Saturday and kicked things off with Lords of Waterdeep.  It was a very close game throughout.  Kevin and I got out to early leads, but the others quickly caught up.  I was trying to complete a number of arcana and warfare quests, but they all required clerics, that were hard to come by.  Louis was building like crazy, and we were all pretty sure he had the Lord that gave bonus points for doing just that, but there wasn’t much we could do to stop him.

I was able to complete a big piety quest for 25 points and had a 28 points from my lord, but that only put me just in front of Dana.  Kevin had the most quests requested by his lord, but Louis had the huge bonus with eight building and a six point bonus for each from his lord.  His 48 points just crushed the rest of us.

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OLYMPUS DIGITAL CAMERAWe followed that up with Keyflower.  After a brief refresher, we were off.  I quickly went for big wood and stone production tiles in the first season to set me on my way.  I didn’t grab anything in the summer, but did use my buildings for upgrades and to prepare for a strong fall.  Louis and Dana were working with green workers and Kevin had a bunch of gold.

In the fall, I was able to use my horde of blue minions to secure the statue and stone mason that would use the stone stockpile that I had been building.  The winter tiles didn’t matter much to me, so I primarily worked to gather stone and move it to my stone mason for the bonus points.  I would have liked to grab the keythedral, but Kevin edged me out on that bidding.  In the end, I had 27 points just from my stone, and 76 total for first place.

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Until next time, happy gaming!

Weekend Gaming: Family Time

My brother-in-law was in town visiting this weekend, and he joined us for some gaming.

OLYMPUS DIGITAL CAMERAWe started things off Friday night with a game of Village.  DJ spent his time trying various things, but mostly traveling and the church.  Gina headed into the Council House and put that effort towards the Market.  I was also working toward the market, but through time and production.  I was able to get 4 of my family members into the book, and while Gina was able to snag a few of the market points, I had the bigger ones.  That combined with the few points I was able to get from the church were enough to take the win.

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After that, I taught Keyflower to both of them.  Having played before was a definite advantage.  I was able to score the carts that were available and monopolize them.  With this, I was able to upgrade nearly all of my tiles.  DJ and Gina were doing alright, but didn’t really have a strong goal.  Plus without the ability to easily move stuff they were generally stuck.

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Finally, Saturday night, Kevin joined us and brought Merchants and Marauders.  Gina, DJ and I started off with the pirate geared Sloop for a ship, while Kevin took the merchant favored Flute.  I went straight to work raiding merchants and quickly had English and Dutch bounties.  Gina worked for a bit with her captain, but wasn’t having much luck, so she retired for a new captain.  Kevin saw how many goods could be acquired through a merchant raid, and quickly decided to forego his peaceful ways.  I was doing well with missions and rumors, and managed to defeat the English Navy frigate once I had upgraded to a frigate myself.  I hadn’t noticed, though, that Kevin had stashed a bunch of cash from his sales.  He scored the fifth point he needed, and then revealed that he had 50+ gold stashed for the last 5 points and the win.

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Definitely a fun game.  Looking forward to another one.

Until next time, happy gaming!

Weekend Gaming: Agricola, Terra Mystica and Keyflower

OLYMPUS DIGITAL CAMERAJoe and Kevin joined us Friday night, and we kicked things off with Agricola using the Netherlands deck.  I had plans to use the  General so I didn’t need to worry about empty spaces, and the Match Maker to send off one of my workers on the last turn to get the extra items I needed.

I was forced to keep my empty area in the center, because I used a flower garden card that let Gina pick a space that must remain empty.  I did get everything else going, though, and was able to feed my family quite easily after scoring a huge load of grain from Joe’s Night Watch.

Speaking of Joe, he had the Monastic Vows occupation and decided to use that as much as possible.  He ended up with 11 Begging cards, but still did relatively well.  He played one silly occupation on the last turn that doubled his negative points, but without that he would have scored in the mid-thirties even with the begging cards.

I did end up winning, but it was pretty close with Kevin and Gina right behind me.

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Gina headed to bed, and Joe, Kevin and I played a game of Terra Mystica. I was playing as the Halflings, with Joe as the Witches and Kevin as the Alchemists.  I quickly upgraded my spades to decrease my terraforming cost.  I then quickly set to work expanding my empire.  Joe was working towards Temples, and Kevin had his own area in the upper left that he was building in.

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I managed to get one town completed rather quickly, and then I set out completing my second.  The cult track was getting rather crowded at the top, with Kevin climbing the Fire and Water tracks.  Joe had the Air track, while Joe and I were close on the Earth track.  I was able to build my Sanctuary and get three more points in Earth, pushing me to the top.

We were each able to construct two towns, and I was able to get a boat upgrade, netting me 12 total buildings in my empire.  Joe was actually able to complete three towns and had 13 buildings in his empire.  He took first for that and the Air cult, and Kevin had the Fire and Water.  The final score was close.  I won with 115, Joe had 109, and Kevin had 92.  Had Joe beaten me to the Earth cult, he would have won.

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Then on Saturday, Joe, Kevin, Tyrell, Jeff, Louis, Phil and I learned how to play Kevin’s new game, Keyflower.  Since it only had enough for six, Jeff opted to sit out.  It took us about 30 minutes to go over the rules, and then we were off.

I happened to have a bunch of blue workers, so I decided to keep that up. I was able to get a gold mine, and a stone mine that provided gold when upgraded.  From there, I focused on getting more and more gold.  In the Fall season, I managed to snatch a stone statue from Joe and won another tile that upgraded with Gold.  In the winter, I was able to collect my Jeweler tile, which doubled the value of my Gold.

With all of my tiles upgraded and a pile of Gold, I managed to score 70 points; enough for a win.  Louis was a close second with 64.  Definitely an enjoyable game that mixed a lot of neat functions like auctions and tile laying, and worker placement.

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Until next time, happy gaming!


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