Posts Tagged 'Love Letter'

Weekend Gaming: Away from Home

We were away from home this weekend so Gina could run in a 10k race.  While we were out, we were able to play some games with Nick, Laura, Dana and Phil.

Friday night was dominated by a game of Cards Against Humanity with everyone.  It was crazy fun with plenty of inappropriateness to go around.  Then on Saturday, Nick, Phil and I played Clash of Cultures while the kids were all playing together.  It was a very peaceful game, with only Nick and I building any armies to defend ourselves from barbarians.  I upgraded my economics advances to grab Taxation.  With that I was able to essentially ignore the happiness of my cities, which was good because I was hit with both an earthquake and a volcano during the game.

Nick and Phil decided to push the Democratic route and both were picking up a bunch of cheep resources with Economic Liberties.  Nick was struggling a bit to find his groove, and it wasn’t helped that he spent resources building armies to fight barbarians and then failing twice.  Phil, on the other hand, managed to build two Wonders, while I was only able to build one.  He also built the first, just before I could, robbing me of a potential objective.

When the game ended, Phil had just barely squeaked past me, winning 45 to 43.  Nick brought up the rear with 32.


After a break for dinner, Nick and I started the evening by learning his new game, Trains.  It was definitely an interesting take on the deck-building genre.  Very reminiscent of Dominion, but the ability to focus on the board rather than just point cards makes for some interesting decisions.  I was able to build more stations, making my track more valuable in the end.



Dana had called it a night by this point, so Nick, Laura, Gina and I played a quick game of Love letter, won by Gina followed by Phase 10.  I was getting terrible luck with my opening draws, and was well behind when Laura phased out for the win.

Phil had returned and we finished the night with The Resistance.  I was a rebel, and got us off to a great start, succeeding the first mission with Gina.  Gina then sent Nick and I on a mission with herself, for the second success.  Phil failed to put together a good team, while Nick sent Laura with us, resulting in a failure.  Laura put Phil on the team for another failure, but I was able to seal the deal for the rebels, sending Nick, Gina and Myself on the final successful mission.

Until next time, happy gaming!

Weekend Gaming: Clash of Cultures

OLYMPUS DIGITAL CAMERAGina and I played the short version of Clash of Cultures Friday night.  Neither of us played much for the military side of thing.  I went straight for the Democracy upgrades, building up my coastal city.  Gina was working more in the Economics advances, spreading all over.  I managed to build the Lighthouse wonder late in the game adding to my winning score.

We followed that up with some Love Letter; Gina winning one out of three.

OLYMPUS DIGITAL CAMERASaturday night, Louis, Joe and Kevin joined me for another game of Clash of Cultures.  I had initially thought to upgrade my boats to spread out, but never really progressed with that until the very end.  Instead I ended up trying to pick up Democracy and Economic Liberties again.  I was doing alright, but Joe was my closest opponent and I ended up putting a bunch of barbarians near his cities.  This kind of forced him into a more military strategy than he was originally planning.  He slowly made his way towards me and ended up threatening my capital at the end up a round.

I managed to convince Kevin to let me go first so I could try to build a defense, but it wasn’t enough.  Joe sacked my town and I was left with a single colony near Kevin with a couple settlers.

While all of this is going on, Louis is slaughtering barbarians over near Joe, and Kevin has a small civilization building in his corner.  I did manage to recover somewhat, and Louis and I converge on Kevin as he’s preparing to build the Lighthouse wonder.  Kevin succeeds in building the wonder and defending it, but we had left Joe alone.  He proceeded to build up his cities uncontested, which lead to a relatively easy win.

Overall a fun game, but I really need to learn to defend my cities better.



Until next time, happy gaming!

Weekend Gaming: New Games Galore

Thanks to winning our Fantasy Baseball league at work, I decided to pick up a few new games that I had been eyeing for a while.  The Manhattan Project, Spyrium, Love Letter and Clash of Cultures were delivered on Friday.   After joyfully punching out all the pieces and organizing them, Gina and I went about learning a few Friday night.

OLYMPUS DIGITAL CAMERAThere wasn’t a whole lot of strategy to write about, since we were both feeling our way through the new games.  Spyrium was first, which I managed to win by using some Factories to convert the spyrium into points.  Love Letter filled the space between and Gina managed to take that one mainly with some well played Knights.

The Manhattan Project finished the night.  I managed to score a nice uranium bomb, but then I slowed down significantly.  Uranium bombs weren’t showing up in the market, and I had no way of producing plutonium.  Gina had a mine and plutonium plant that were very strong, so she was working them.  I managed to sneak a spy into her buildings a few times to get at least some plutonium.  Eventually I was able to score a couple more bombs, but when I tried to load them to score the last few points, I was reminded that I needed a bomber to complete the load.  Gina managed to build her last bomb on the turn, and scored the winning points.



On Saturday, Louis, Joe and Kevin joined us, and I we taught them The Manhattan Project and Spyrium.  In The Manhattan Project, I ended up with nearly the exact same plutonium engine that Gina had used the night before, but I stalled for a few turns when I couldn’t get the engineers needed to work my mine.  Joe had the early lead with a uranium bomb, while Kevin was building his air strike capability, but only attacked Joe and I.  That one damage was enough to slow me down, though.

It was close in the end, with both Kevin and Joe positioning for their final bomb.  Joe had the advantage in timing; building and loading the last bomb he needed to win.



OLYMPUS DIGITAL CAMERAWe finished the night with Spyrium.  Joe jump out to an early lead by building up his residence value and then turning them into points.  Kevin had a nice factory engine turning spyrium into points, while Louis had the techniques that reduced the cost to activate cards and build buildings.  He was using universities for points and building a bunch.

I had grabbed the techniques that provided bonus points for money and spyrium, so I started gathering those up as often as I could.  The issue with that, however, was that I forgot that they maxed out at seven points.  I wasted a few actions grabbing money that I wouldn’t be able to use.  I did realize this before the end of the game, and i was able to make up some time using a big factory twice (due to an event) for 30 points, but it wasn’t enough.

I couldn’t catch Kevin and Joe, and their lack of end game bonuses meant that Louis with all of his buildings came out the winner.



We still have one more game to learn, but that will have to wait until another night.

Until next time, happy gaming!


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