Posts Tagged 'RTT'

Warhammer 40k RTT Missions for October 22nd

Due to some personal conflicts of time, the guy who had been running the local Warhammer tournaments had to step down.  In doing so, he has passed the torch to a new group of players.  As one  of those players, I have volunteered to assist in running the 40k side of things.  I’m not fully in charge, but I will be helping with writing missions and running the tournaments.

My first objective was to write up some new missions for the RTT coming up this weekend.  I’ve attempted to use some of the ideas I’ve seen around the internet for good, fair, and competitive missions.  I’ve tried to be very clear in the wording, so that there isn’t any confusion over the objectives and rules.  I’ve also tried to keep things interesting by varying the deployment and objectives for each game, and by providing bonus objectives that complement the primary objectives.

First up, here are the general rules for the tournament:

Now the missions:

There you have it.  I would love to hear from anyone with comments or criticism of the missions.  I won’t be making any drastic changes for this tournament, but any criticism will be considered for future events.  Also, if there are any typos or rules that are confusing, I’d love to hear about them now.

1850 RTT Recap

I played in a Warhammer 40k tournament this last Saturday.  It was a standard 3 game setup with battlepoints deciding the winner.  Apparently a bunch of the guys who had normally played Fantasy decided to play 40k again, so we had 10 players total.  As for armies, there were Space Marines, 2 Dark Angels (1 Ravenwing & 1 Deathwing), Black Templars, Blood Angels, Chaos Marines, Grey Knights, Space Wolves (me), Tyranids and Orks.

I was playing the list I posted last Friday.

Game 1 was kill points with Table Quarters for bonus points and Spearhead deployment.  I played against Jeremy and his Ravenwing army.  It consisted of a ton of Bikes, Attack Bikes, Land Speeders and Samael.  I won first turn and deployed planning to take advantage of some ruins.  He started off on the wrong foot and forgot to make his scout move, leaving his bike open to my missiles.  In response I took out a full squad of bikes, an attack bike and a speeder on the first turn.  The game pretty much consisted of me staying put and shooting his bikes while he tried to get close enough to assault.  He finally made it into assault with Logan, and forced Logan’s squad to run.  He decided to finish Logan off personally, though and re-assaulted on the next turn.  Logan and his Captain killed each other, but my one Long Fang survived the battle.  In the end I won with full battle points and two table quarters for a total of 23.

Game 2 was an odd objective game with each player controlling 4 objectives.  You could only control your own objectives for points, but if you spent a turn in control of your opponent’s objective, it would be destroyed.  It also had a goofy diagonal deployment.  My opponent was Steve with his Grey Knights.  He had a Dreadnought, a Dreadknight, a Strike Squad, a Pugation Squad, two Interceptor Squads and a big squad of Terminators with his Grand Master.  He won the roll off and took first turn.  He then decided to Deep Strike most of his army, with only his Purgation Squad, a Strike Squad and the Dreadnought in play.  This worked out well for me, as I lined everything up on my deployment edge.  He couldn’t hit me with anything on the first turn, while I opened fire and took out the Dread and the Strike Squad.  Turn two, he lost a Strike Squad to the warp.  The rest of his stuff came in turn 3.  A Lone Wolf took on the Dreadknight for a few turns, but took it down.  The Terminators took on Logan, but Logan and his squad were finally able to finish them off with the help of a Thunderwolf.  In the end I was able to claim all four of my objectives, and destroyed three of his, giving me 26 points for a total so far of 59.

The last game was straight up kill points with Spearhead deployment.  I was playing against JJ’s Black Templars with three Land Raiders, one with a squad of Terminators, one with a small squad of Templars and another with a large squad of Templars and the Emperor’s Champion.  He also had a Land Speeder and a Rhino with some Templars and Lascannon.  I deployed a bit back from the center with my Thunderwolves and Lone Wolves at the very front.  One Wolf and Thunderwolf died first turn to the Terminators.  The other Lone Wolf got stuck in with the small squad of Templars, and the other Thunderwolf was able to get up and wreck one of the Land Raiders.  I wasn’t able to destroy another Land Raider until turn 3, but then my Lascannons lit up and I took down the other two Land Raiders in turns 3 and 4.  My Scouts took out the squad from the Rhino after it was destroyed by Rocket, but then died to the Emperor’s Champ.  The EC’s squad was able to hole up behind a hill out of site, so all that was left was his Terminators, who chewed through a couple of my units before the game ended.  At the end, I was able to eek out a 7 to 6 killpoint difference for 12 points.

At the end of the day, I was the only player to win all three games and with the most battle points I was able to place first.  The tournament was a lot of fun, and it was a great change to have all the 40k players back.  Now to wrap things up with the pictures from the event.

 


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