Posts Tagged 'Tau'

Drones

A gun drone and two shield drones from my Tau army.

Tau Pathfinders

Here are my Tau Pathfinders.  They are simply Fire Warriors with the Pulse Carbine instead of the Pulse Rifle.  Then I painted them with a tiger stripe style camo to represent their ability to blend in and provide the long range spotting support.  They have not been highlighted, and some details still need to be picked out, but they are ready to hit the tabletop.

I also did something a little different that what I am accustomed to by painting up a couple without helmets.  I usually stick to helmeted guys, since I just think it makes more sense and looks better, but for these I decided to paint up two “squad leaders” without helmets.  I achieved the grey/blue skin by starting with a base of Astronomican Grey and covering it with a light wash of Asurmen Blue.

Finished Kroot Hounds

Here are the finished Hounds.

Kroot Hound

A nearly complete Kroot Hound from my Tau army.  It’s made from a Chaos Hound.  I was originally planning on making the entire mane red, but that was a bit too much.  I ended up doing the light brown with the crest of red that will match the Kroot themselves.  This hound still needs to be highlighted, and of course the basing.

2000pt Tau vs Ork

I finally got to test out my 2000 points of Tau against Nick’s Orks this weekend.  The armies we played are listed here.

Tau:
Commander Shas’el
Missile Pod
Plasma rifle
Multi-tracker
HW-Black Sun Filter

3 Crisis Shas’ui
3 Missile Pod
3 Plasma rifle
3 Multi-tracker

3 Crisis Shas’ui
3 Missile Pod
3 Plasma rifle
3 Multi-tracker

3 Crisis Shas’ui
3 Missile Pod
3 Plasma rifle
3 Multi-tracker

10 Kroot
5 Hounds

10 Kroot
5 Hounds

6 Fire Warriors

8 Pathfinders

Devilfish
Disruption Pod

Piranha Squad
Piranha with Fusion Blaster, Targeting Array, Disruption Pod
Piranha with Fusion Blaster

Piranha Squad
Piranha with Fusion Blaster, Targeting Array, Disruption Pod
Piranha with Fusion Blaster

3 Broadside Shas’ui
3 Targeting Array
Team Leader
HW Drone Controller
HW Target Lock
2 Shield Drones

Hammerhead
Railgun
Multi-tracker
Disruption Pod
Smart Missile System

Hammerhead
Railgun
Multi-tracker
Disruption Pod
Smart Missile System

Orks:
Warboss & 10 ‘ard boyz in a truck
10 Nobs in a truck
2 sets of 20 boyz in battlewagons with deffrollas
2 squads of 6 Lootas
20 shoota boyz on foot
Looted Wagon
3 Deffkoptas
3 Warbuggies (1 rockit, 2 big shootas)

The table was setup randomly, and the mission was determined to be Seize ground with three objectives.  Two objectives were placed on my right, with one on its own to the left.  Deployment was Pitched Battle.  Nick won the roll and elected to go first.  He deployed all along his side, making good use of the hills on his side for cover and firing lanes.  In response I placed my stuff in my right corner.  The Kroot infiltrated to create a larger wall and prevent the Koptas from scouting too close.

Once we deployed, I managed to steal the initiative.

Turn 1:

I moved up with my Piranhas, Kroot and Crisis Suits.  My Fire Warriors jump aboard the Devilfish, and the Broadsides opened fire on the sides of the Battlewagons, wrecking both.  The Suits and Kroot fired on the Kopta’s but were ineffective due to cover saves.  The Hammerheads fired on the Lootas, but only killed a few.  On Nick’s turn he moved the trucks, boyz and nobz forward.  The Koptas fired on the front line of kroot and ended up forcing them to run.  The Loota’s shot Piranhas and knocked out one, while the other Piranha squad lost one to assault.

Turn 2:

The Kroot continued to fall back for now.  The Piranha’s moved and took out the remaining two trucks.  My Crisis Suits and Hammerheads tried to take out the ‘Ard Boys and Warboss from the truck on the right, but only managed to kill half the boyz.  Nick proceeded to then finish off the Piranhas, and killed the gun drones in assault.  He was also able to skirt the edge of my kroot wall with his warboss and proceeded to engage my Broadsides in assault, killing one and a shield drone.

Turn 3:

On turn 3, I nearly wiped out the nearest squad of boyz, and the boyz on the far left objective.  My running Kroot regrouped and then ran to get back into position, while the other squad of kroot joined the assault with the broadsides to try and help, but only managed to prolong the fight.  The looted wagon took out my left Hammerhead and a couple suits fell to loota fire.  The assault continued on with minor losses on both sides.

Turns 4-7:

The rest of the game was fairly uneventful.  The assault eventually ended with just the warboss remaining, who promptly fell to Crisis Suit fire.  The lone Nob holding the objective on the left fell to a precision Railgun shot.  I dropped the Fire Warriors off on the nearest objective and moved the Devilfish into position to contest the other objective on the right.  At the end of turn 5 it would have been a draw, on turn 6 it would have gone to the Tau, but the game went to 7.  Nick was able to get the Nobs over to the left objective and then managed to kill enough Fire Warriors with his lootas to force a leadership test.  They  promptly failed and ran off the board.

The game was a lot of fun.  It really started off well for the Tau, but slowly turned due to mistakes and an inability to finish off all them orks.  The biggest mistakes in my opinion, was not running my kroot to seal up the gap that the Warboss exploited, and then assaulting into that combat.  If I had stayed out, I still would have lost the Broadsides, but the kroot would have been able to keep shooting other groups.  Other than that, it was a great game, and I really learned a lot about how my army plays, and how they’re fare against probably their worst matchup.

Tau Piranhas WIP

The colors on the Piranhas have been blocked out and the base coat has been applied.  They need the detailing picked out and some highlighting and shading.  I’m really pleased with the overall colors and I plan on using a similar scheme now on the larger tanks.

Kroot!

The first full squad of Kroot is now finished for my Tau army.  I really like the way these guys turned out.  Very savage, but at the same time they will fit in well with my overall color theme.

Tau!

I’ve been meaning to post these pictures for a while now, but here they are.  These are the first few finished models from my Tau army.  The Crisis suits still need weapons, but in general they are complete and I think they turned out really well.  The pictures are a little weird because the red color plus the warm light from bulbs I was using cause them to be a bit overly red, so I tried to tone them down a bit with GIMP.

Crisis Suits:

Broadside:

Kroot Warriors:

Combat Patrol Games

Tonight I was able to play two 500 point Combat Patrol games, one against Ryan and the other against JJ.  The first game I was played Eldar against Ryan’s Space Marines.

Eldar:
2 squads of 3 Jetbikes with 1 Shuriken Cannon, 1 Warlock on Jetbike with Embolden
2 squads of 2 War Walkers with Scatter Lasers

Space Marines:
3 Land Speeders with Multi-melta and Flamers
2 Heavy Bolter Razorbacks with 5 Marines

The first turn I was able to wreck one Razorback and immobilize a Speeder with Scatter Laser fire, and it basically went downhill for Ryan from there.  He was able to take out one squad of Walkers and a squad of Jetbikes, but the other squads caused problems for Ryan all game.  At the end of the game all of the speeders and Razorbacks were wrecked and the remaining squad of bikes was tied up in combat with the Marines.

The second game was against JJ’s Space Wolves and I was playing Tau.

Tau:
4 Pathfinders
Devilfish with Disruption Pods
6 Fire Warriors
6 Stealth Suits
2 Crisis Suits with Plasma Rifles and Missile Pods

Space Wolves:
3 Thunderwolves
10 Grey Hunters in Rhino
6 Long Fangs with 5 Missile Launchers

This game did not go well for the Tau.  I was able to take out the Thunderwolves with the Crisis Suits after feeding them some Gun Drones and the Fire Warriors.  The Stealth Suits failed to do anything more than shake the Rhino and then died to Grey Hunters.  And the Crisis Suits died to missile fire.

Overall it was a fun night.  I learned quite a bit about how to work with a very limited point level.

1000pt Tau vs. Blood Angels

I played a short game against JJ’s Blood Angels tonight.  Sadly I didn’t get any pictures.

Blood Angels:
Sanguinor
5 Death Company with Jetpacks
7 Assault Marines
Sanguinary Priest
Death Company Dreadnaught
Stormraven

Tau:
10 Kroot
6 Fire Warriors
Devilfish with Disruption Pods
Commander Shas’el with Missile Pod, Plasma Rifle and Multi-tracker
2 squads of 3 Crisis Suits with Missile Pod, Plasma Rifle and Multi-tracker
Broadside with Targeting Array
Hammerhead with Dispuption Pods, SMS and Multi-tracker
Piranha with Targeting Array and Fusion Gun

We played Sieze Ground with 5 objectives and Pitched Battle.  JJ won the roll and passed me the first turn.  I placed my Kroot in some trees in the middle of my side with my suits and Piranha behind them.  The Hammerhead was on a hill to my right, while the Broadside was on the left.  My Devilfish with the Fire Warriors were in reserve.  JJ deployed the Stormraven behind a hill with the Dreadnaught and Death Company inside.  The Assault Squad and Priest were in reserve.

First turn I managed to immobilize the Stormraven, but that was it.  JJ moved the Death Company and Dread up towards my center.

On the second turn, I was able to wreck the Dreadnaught with the Piranha and kill off two of the Death Company.  They got close enough and took out my Kroot in assault.  The Stormraven killed the Piranha.

Turn three saw my Devilfish come onto the table in my right corner.  I fired more at the Death Company whittling them down to just 2 plus the Sanguinor, but that didn’t matter.

For the rest of the game, I couldn’t keep away from him and he managed to take out the Crisis Suits and my Devilfish before my Fire Warriors finally killed him.  My Broadside shot terribly, either missing completely, or hitting and then failing to wound him.  The game ended with JJ’s Assault Squad holding one objective, while my Fire Warriors were stranded too far away from their objective.


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